Hell Let Loose: Vietnam has 19 roles spread across six unit types. Each team has 50 players, so a role is more than a weapon choice. It tells the squad whether you are leading, carrying supplies, treating wounded players, operating a vehicle, or providing fire support.

Some older store text still lists 17 roles. The current PlayStation product page and official game overview list 19 and include the expanded helicopter crew. This guide uses the newer launch information.

Command Unit

Commander should not be your first role. One decision can affect every squad, and the job depends on map knowledge, clear voice communication, and an understanding of resources and spawn locations.

Infantry Unit

Rifleman is the safest first choice. Medic and Support can also teach teamwork quickly, but they need you to stay close and listen. Officer, Anti-Tank, and Engineer become more useful once you understand the map and the squad's plan.

An infantry squad moving through dense jungle in Hell Let Loose Vietnam
Infantry roles work best when the squad stays close enough to share information and support the same objective. Image: Expression Games and Team17.

Recon Unit

Recon places only two players in the unit, so both roles need patience and communication. Taking Sniper and ignoring the Spotter can leave the team without the information and pressure the unit is meant to provide.

Armor Unit

A tank is shared equipment. Armor works best with a complete crew using voice chat. A new player can learn as a Crewman with a patient commander, but taking a vehicle alone removes several of its advantages.

Infantry walking beside a tank in Hell Let Loose Vietnam
Armor crews need communication inside the vehicle and information from infantry outside it. Image: Expression Games and Team17.

Helicopter Unit - US Forces Only

The helicopter unit is limited to US Forces. Piloting has its own controls and affects other squads that depend on transport or supplies, so complete the tutorial before claiming the seat in a live match.

Mortar Squad

Mortars can affect areas far from the crew's position, which makes bad information dangerous. The Spotter and Gunner should confirm the target and check where friendly squads are moving before each series of shots.

Best Roles for New Players