Hell Let Loose: Vietnam has 19 roles spread across six unit types. Each team has 50 players, so a role is more than a weapon choice. It tells the squad whether you are leading, carrying supplies, treating wounded players, operating a vehicle, or providing fire support.
Some older store text still lists 17 roles. The current PlayStation product page and official game overview list 19 and include the expanded helicopter crew. This guide uses the newer launch information.
Command Unit
- Commander: Directs the full 50-player team, coordinates squad leaders, manages major abilities, and decides where the team should attack or defend.
Commander should not be your first role. One decision can affect every squad, and the job depends on map knowledge, clear voice communication, and an understanding of resources and spawn locations.
Infantry Unit
- Officer: Leads an infantry squad, marks orders, communicates with command, and keeps the group working on the same objective.
- Rifleman: A direct combat role with fewer specialist duties. It is a good place to learn movement, shooting, and map flow.
- Assault: Built for aggressive infantry fighting and close pressure when a squad needs to enter a defended position.
- Medic: Treats and revives wounded players so the squad can stay together instead of returning from a distant spawn.
- Support: Carries supplies and helps the squad create the equipment and positions needed for a longer push.
- Machine Gunner: Provides sustained fire to hold a lane, protect movement, or stop an enemy squad from advancing.
- Anti-Tank: Carries equipment intended for armored threats and should avoid wasting it on targets other roles can handle.
- Engineer: Builds useful structures, works with supplies, supports vehicles, and helps protect or damage key positions.
Rifleman is the safest first choice. Medic and Support can also teach teamwork quickly, but they need you to stay close and listen. Officer, Anti-Tank, and Engineer become more useful once you understand the map and the squad's plan.

Recon Unit
- Spotter: Leads the two-person recon team, identifies useful targets, marks information, and guides the sniper.
- Sniper: Uses long-range fire to support the Spotter's plan instead of treating the role as a solo kill challenge.
Recon places only two players in the unit, so both roles need patience and communication. Taking Sniper and ignoring the Spotter can leave the team without the information and pressure the unit is meant to provide.
Armor Unit
- Tank Commander: Leads the vehicle crew, watches the map, calls targets, and decides where the tank can help without becoming isolated.
- Crewman: Drives, loads, fires, repairs, or watches a sector depending on the seat and the Tank Commander's instructions.
A tank is shared equipment. Armor works best with a complete crew using voice chat. A new player can learn as a Crewman with a patient commander, but taking a vehicle alone removes several of its advantages.

Helicopter Unit - US Forces Only
- Pilot: Flies the helicopter and handles positioning, transport, landing, and survival.
- Crewman: Supports the aircraft and helps the unit complete transport, supply, or combat duties.
- Gunner: Uses the helicopter's weapons and needs clear calls from the crew to find and track targets.
The helicopter unit is limited to US Forces. Piloting has its own controls and affects other squads that depend on transport or supplies, so complete the tutorial before claiming the seat in a live match.
Mortar Squad
- Spotter: Finds targets, checks friendly positions, and gives the mortar team accurate information.
- Support: Keeps the mortar unit supplied and helps it continue firing from a useful position.
- Gunner: Operates the mortar and follows corrected information from the Spotter.
Mortars can affect areas far from the crew's position, which makes bad information dangerous. The Spotter and Gunner should confirm the target and check where friendly squads are moving before each series of shots.
Best Roles for New Players
- Start with Rifleman if you want the fewest team responsibilities while learning the game.
- Try Medic if you prefer staying with the squad and helping wounded teammates.








