Rainbow Six Tactics takes Ubisoft’s most recognizable tactical shooter ideas and changes the pace completely. Revealed at Gamescom Opening Night Live, the 2027 game is a single-player, turn-based strategy adventure where players command Six, build squads from familiar Operators, and plan a breach before the first shot is fired.

The name still promises walls, gadgets, recon, and tense room-clearing. The difference is that the player has time to study the map and decide how the team should move. Rainbow Six Tactics is not a new mode for Siege; it is a separate campaign built around preparation, destruction, and the consequences of a bad plan.

When is Rainbow Six Tactics coming out?

Rainbow Six Tactics is planned for 2027. Ubisoft has announced PlayStation 5, Xbox Series X|S, and PC versions, with PC availability through the Ubisoft Store, Steam, and the Epic Games Store. The game is also listed for GeForce Now and Blacknut, although the exact cloud-service rollout can change before launch.

There is no specific day or month yet. That is worth keeping separate from the platform announcement: the year is official, while any more precise date would be speculation until Ubisoft publishes it.

What is Rainbow Six Tactics?

The story begins with a new global threat that forces Rainbow back into action. Players take the role of Six, the commander responsible for choosing assignments, recruiting an Operator squad, and following the conspiracy across locations around the world. Ubisoft says the game runs alongside Rainbow Six Siege’s timeline rather than replacing it.

That setup gives the spin-off an easy way to use Siege’s history without asking players to follow a competitive multiplayer season. The focus is on a campaign and the decisions between missions: which Operators are ready, which abilities fit the assignment, and how much risk the team can absorb before the next deployment.

How does the turn-based combat work?

Each mission is built around positioning, information, and controlled bursts of action. Players can use drones and recon tools to understand the battlefield, move through cover, and choose when to expose an Operator. The official description highlights hostage rescues, bomb disposal, and target eliminations, so objectives will not all be solved by simply defeating every enemy.

The maps are destructible in the way Rainbow Six players expect. Walls can be broken to open a new line of sight, remove cover, or create a route that was not available at the start of the turn. That makes destruction a planning tool instead of a visual effect that happens around the squad.

The top-down view also changes how a familiar Operator feels. A gadget is no longer something activated in the middle of a round while teammates react in real time. It becomes part of a sequence: scout the room, place the right Operator, break the wall, and then decide whether the team is ready to move.

Four Rainbow Six Operators prepare a mission beside an aircraft, with their roles, levels, and equipment shown in the squad screen.
Squad selection is part of the mission plan in Rainbow Six Tactics. Image: Ubisoft and Steam.

Which Operators and missions are included?

Ubisoft says Rainbow Six Tactics includes 15 Operators, each with unique abilities, specialized gadgets, and distinct skill trees. A squad can contain up to four Operators, so the goal is not to carry every useful tool into every mission. Players have to choose a combination that fits the map and objective.

The confirmed mission types are Hostage Rescue, Bomb Disposal, and Target Elimination. Ubisoft also promises more than 45 locations around the world, giving the campaign room to move between different kinds of buildings, cities, and secure facilities. The public reveal does not list every map or explain how many missions belong to each objective type.

Injuries and upgrades should make those choices matter over time. The Steam listing says players can train Operators, improve the HQ, manage their health, and customize loadouts between deployments. A mission can therefore affect the next one even if the squad technically succeeds.

What does Breach Planning do?

Breach Planning is the feature that gives Rainbow Six Tactics its clearest connection to the series. Players can prepare coordinated actions for the active squad and then trigger a synchronized assault. Instead of controlling each Operator as an isolated turn, the player sets up a larger sequence and watches the team enter together.

The system should reward preparation, but Ubisoft is also presenting it as a way to recover when the plan changes. A destroyed wall can open a new route, an enemy can move into an unexpected position, or a hostage can make a direct attack too risky. The best breach will not always be the flashiest one; it will be the one that leaves the squad with a way out.

A turn-based Rainbow Six Tactics mission shows an airport terminal from above as an Operator prepares a breach through a marked doorway.
Destruction and coordinated entry are central to the game’s Breach Planning system. Image: Ubisoft and Steam.

What platforms will Rainbow Six Tactics use?

Rainbow Six Tactics is coming to PlayStation 5, Xbox Series X|S, and PC. On PC, the confirmed storefronts are Ubisoft Store, Steam, and Epic Games Store. Ubisoft has also named GeForce Now and Blacknut, giving players additional ways to access the game if those services support the final release build.

The current Steam listing shows Windows 11 as the operating-system requirement notice. Ubisoft has not published a complete hardware breakdown or confirmed a last-generation version, so players should wait for final specifications before judging whether their current setup is ready.

Why this is a big change for Rainbow Six

Rainbow Six has always been about making a plan before entering a room, but Siege asks players to make that plan while a live match is already moving. Tactics takes the same instincts and gives them a campaign structure where preparation is the main activity instead of a brief pause between rounds.

That makes the game easy to compare to other turn-based strategy titles, but “Rainbow Six meets XCOM” is only a shortcut for explaining the format. Ubisoft’s identity is in the details: destructible walls, operator gadgets, recon, coordinated breaches, and objectives that can fail in ways a normal damage bar cannot describe.

If you want to track the rest of this week’s reveals, our Gamescom 2026 Opening Night Live watch guide has the showcase time and the other confirmed games.

Rainbow Six Tactics gives the franchise a different kind of pressure

Rainbow Six Tactics is still early enough that Ubisoft has not shown the full campaign structure, final mission count, or release date. What it has shown is more specific than a simple spin-off announcement: 15 Operators, four-person squads, more than 45 locations, destructible environments, and a Breach Planning system built for synchronized attacks.

The real test will be whether those pieces create the same nervous feeling as Siege without copying its multiplayer loop. A good turn-based Rainbow Six mission should make a careful player feel clever, then punish a plan that ignored one open door. That is a strong foundation for a 2027 game, and a much more interesting direction than another shooter that only changes the map rotation.