This walkthrough uses English menus and default PC keyboard controls. You need one normal Enchant Relic, the rod you want to change, an owned boat, and 400 C$ for Cole’s single-trip lift token. C$ is Fisch’s in-game money, not Robux. Spawning a boat through the Shipwright requires Level 5; buying a Relic from Merlin requires Level 30.
Enchanting adds a random effect to the selected rod. A new roll uses up one Relic and replaces the previous normal enchantment. There is no button in this method that lets you pick a guaranteed result. Keepers Altar only enchants at night, so do not spend another Relic just because you arrived during daylight.











