Wreckfest 2 has no confirmed PS5 or Xbox Series X|S release date. Both console versions are announced, but their official listings remain undated. PC players can play through Steam Early Access, which began on March 20, 2025.
The PlayStation Store still says the PS5 release date is to be determined, while the official Wreckfest 2 website continues to list PS5 and Xbox Series X|S without a launch window. The August 7 showcase trailer focused on Early Access progress instead of a console schedule.
The Short Answer
- PC: Wreckfest 2 is available in Steam Early Access.
- PS5: Announced, but there is no confirmed release date.
- Xbox Series X|S: Announced and listed on the Xbox Store, but there is no confirmed release date on the current official pages.
- PS4 and Xbox One: No versions have been announced.
- Crossplay: THQ Nordic has not confirmed cross-platform multiplayer.
- Split-screen: The Xbox Store lists two-player local multiplayer for the future console version.
Bugbear’s Steam FAQ estimates at least 12 months in Early Access and says the duration can vary with development and player feedback. That is a minimum estimate, not a promise to finish after exactly one year. It does not establish a March 2026 console release date or any other PS5 or Xbox launch window.
What the Showcase Trailer Actually Revealed

The August 7 showcase trailer recaps additions made during Early Access: cars, tracks, challenges, customization options and game modes. It does not announce a console release date.
Update 8 Added a Real Progression System
Update 8, released on June 30, 2026, introduced player progression. Players earn experience through racing, crashing and a third category called “madness.” They can specialize or earn experience across all three.
This is the first version of the progression system. Bugbear says it will continue developing the system during Early Access and beyond.
Is player progression the same as the finished career mode?
No. Update 8 introduced playstyle tracking and badges that level up. Bugbear’s separate career preview describes a broader structure in which Unlock Points open routes through racing disciplines, with side events and room for new divisions after launch.
That February development preview explains the intended design; it is not a release announcement for a complete career. A progression update alone also does not establish a PC 1.0 date or a console launch date.
The Minimap and Easy Tuning
Update 8 added a minimap for following the course during a race. The game includes circuits with intersections and oncoming traffic, where knowing the route helps you choose where to turn.
The update also added an easy tuning mode. Car tuning was introduced in Update 7, with presets players can save; the newer quick option simplifies those adjustments.
Where are the minimap and tuning options?
In Settings, you can switch the minimap on or off and adjust its zoom. The compass has its own toggle. Try a wider minimap view if nearby turns or crossing routes are difficult to follow.
Quick Tune uses a single slider for each tuning part. The tuning screen also provides modifier explanations and simulated performance figures. For a starting setup, Update 8 allows players to download shared tunes from the leaderboards.
Shared tunes and shared paint jobs are different systems. Tunes can come from the leaderboards; the documented paint-sharing method still involves exchanging design files from the save location. Downloading a tune does not also import another player’s livery.
New Cars and Race Modes

Update 8 added the Bullet muscle car and Jackal coupe, plus two waypoint races and five suicide races. Random Waypoint Mode changes where the next checkpoint appears. It was introduced for multiplayer only because the AI did not yet support it.
Players can share paint jobs by exchanging files manually. Bugbear says it plans to make sharing easier in a future update.
Update 8 also included performance improvements and adjustments to physics and damage. These were PC Early Access changes, not the launch of a console edition.
What changed after the June 30 update?
The July 3 patch improved online collision prediction, fixed a crash caused by cars accumulating descriptors, made shared paints more reliable in multiplayer, and corrected an endless decal copy-and-paste loop. Random waypoints were moved farther apart, while small bumps stopped generating airtime scores.
A further July 10 patch improved multiplayer collisions and deformation fidelity. These are follow-up fixes for the PC build, not new console release announcements.
Steering wheel feels different after updating?
Update 8 revised force feedback, including road detail, vibration intensity and damping. The damping range changed from 100% to 200%, and the previous default of 40% became 100%. An old percentage is therefore not a reliable one-to-one comparison with the revised setup.
The same update fixed several controller-binding issues and expanded support from 32 to 128 buttons. Recheck your assignments and force-feedback settings before assuming a previously working wheel needs replacing; the notes do not promise compatibility with every device.
What We Know About the Console Versions
The official Wreckfest 2 website displays PlayStation 5 and Xbox Series X|S alongside PC. The Xbox Store also has a dedicated Wreckfest 2 page with features including single-player, online multiplayer for up to 24 players, two-player local multiplayer, achievements, and cloud saves.
The PlayStation Store lists support for up to 24 online players with PS Plus. These console listings describe planned features, not access to a released console build. Neither listing provides a launch date.
Split-screen is advertised for the finished game, and the Xbox listing specifies two local players. Steam’s current feature list identifies single-player and online PvP, not local split-screen. Do not treat the planned console feature as confirmation that it is available in the current PC build.
There is also a mismatch within the current PS5 listing: its feature summary says one player, while its description advertises split-screen. The Xbox listing explicitly says two local players. Until the PS5 details are consistent, do not use the Xbox count as a confirmed PS5 local-player specification.
Is Wreckfest 2 Crossplay?
There is no official crossplay confirmation on the current Wreckfest 2 website, showcase trailer, or Xbox listing. The game has online multiplayer, but that does not automatically mean PC, PlayStation, and Xbox players will share lobbies.
Until Bugbear or THQ Nordic names crossplay directly, do not buy one version expecting to race friends on another platform.
Why Is Wreckfest 2 Not Available on PS5 Yet?
The PS5 version is announced, but it is not available to buy or play yet. Its store page offers a wishlist option and has no release date. PC Early Access is a separate release; being able to play on Steam does not mean the console versions are available.
The official pages checked for this article do not give a reason for the console wait. An undated announcement is not evidence that a promised launch date was missed. Early Access updates also do not establish when the PS5 or Xbox Series X|S versions will be ready.
The showcase demonstrates additions to the PC Early Access game, including cars, tracks, tuning and progression. It does not announce a console launch window. Until a console date is announced, PC update dates should not be treated as PS5 or Xbox release dates.
Playing on PC while waiting: price and requirements
The US Steam base-game price is $34.99 with no individual-game discount as checked September 18, 2026. This is the PC Early Access price, not a PS5 or Xbox price. Regional prices and future offers can differ.
Minimum, targeting 1080p at 30 FPS on Low: Intel Core i5-8600 or AMD Ryzen 5 3500, 8 GB RAM, and a GTX 1060 with 6 GB VRAM or Radeon RX 580.
Recommended, targeting 1080p at 60 FPS on High: Intel Core i7-9700 or AMD Ryzen 5 3600X, 16 GB RAM, and an RTX 3070 or Radeon RX 6800 XT.
Both tiers list 64-bit Windows 10 or 11, DirectX 12 and 15 GB of available storage. The storage figure is not a promised download size, and the performance targets are the developer’s estimates rather than benchmarks for every race or computer.
Steam lists Windows support, not native macOS or Linux versions. Its controller features include gamepad recommendation, DualSense support and partial controller support. A compatible PC controller does not grant access to the unreleased console version.
What to Watch for Next
Before choosing a console version, check for a confirmed date and whether crossplay supports the platforms your friends use. Pricing, physical editions and the relationship between the console launch and PC version 1.0 still need confirmation.
Until then, the cleanest summary is simple: Wreckfest 2 is playable on PC, planned for PS5 and Xbox Series X|S, and still undated on consoles. You can follow the game from the Wreckfest 2 page as Bugbear moves the Early Access build toward its full release.






