PS5 Pro's latest system software beta does something players have been asking for since enhanced PSSR launched: it turns the feature on by default.

That sounds like a new graphics upgrade, but it is a smaller and more practical change. The beta is not introducing another PSSR model, and it does not suddenly improve every PS5 game. It changes the default state of the existing Enhance PSSR Image Quality setting on PS5 Pro.

For players who never noticed that setting, this could mean cleaner image reconstruction in supported games without another trip through the console menus. For anyone who already enabled it, the experience should be largely the same.

What changed in the latest PS5 Pro beta?

Enhanced PSSR has been available through PS5 Pro system software since March 2026. Until now, players could open Settings and choose whether to apply it to games that support the original version of PSSR. The new beta simply switches that option on as the default.

The option is still reversible. Beta users can turn it off, and Sony's earlier guidance says that results may vary from one game to another. Image reconstruction behaves differently across engines, resolutions, and performance modes, so keeping the off switch is useful.

This is a default-setting change, not a new game patch. A title that already uses enhanced PSSR natively will continue using its own supported implementation. A title with no PSSR support does not gain it just because the console setting is enabled.

Does every PS5 game get enhanced PSSR?

No. The new default applies only on PS5 Pro, and only to PS5 Pro games that already support PSSR.

The base PS5 does not include PSSR hardware support, so nothing changes there. Games that use a different reconstruction method, or do not use an AI upscaler at all, are not pulled into the feature. Even the PS5 Pro Enhanced badge is not a promise that a game uses PSSR; developers can improve a Pro version in several different ways.

This is where some early headlines became confusing. Saying the beta enables PSSR 2 for 'every game' skips the most important limitation. The wider override works with games built around the original PSSR, not the entire PS5 library.

What does enhanced PSSR actually do?

PSSR stands for PlayStation Spectral Super Resolution. It is Sony's machine-learning image reconstruction system for PS5 Pro. A game can render internally at a lower resolution, then PSSR analyzes the image and rebuilds it at a higher output resolution. The aim is to keep more detail while protecting the frame-rate budget.