SILENT HILL: Townfall is scheduled to release on September 24, 2026, for PlayStation 5, Steam and the Epic Games Store. It is a full-length, self-contained psychological horror game developed by Scottish studio Screen Burn Interactive and co-published by Annapurna Interactive and KONAMI.
This is a pre-release reference, not a review or hands-on guide. KONAMI and Screen Burn have shown trailers and described systems through official announcements and developer interviews. The final game may change before launch, and details such as the full story, complete enemy roster, playtime and PC requirements have not been published.
Townfall takes place on St. Amelia, an isolated island in Scotland. The town is covered by heavy fog and appears abandoned, although KONAMI says it is only seemingly empty. The game is set in the SILENT HILL universe but is described as self-contained, so KONAMI has not presented it as a direct continuation of Silent Hill 2 or Silent Hill f.
The protagonist is Simon Ordell. He is called back to St. Amelia to “put things right,” even though the island is not a place he recognizes. In the February reveal material, Simon arrives with little more than his clothes, an IV bag and a medical wristband bearing his name. He hears voices through a CRTV pocket television and follows the signals into the town while trying to understand his connection to the island and its people.
The June trailer introduces Zoe, an inhabitant of St. Amelia and a nurse from a local family clinic. She calls for Simon to return to the island and asks what he is doing there. KONAMI has confirmed Zoe's role and dialogue, but has not explained her complete history or the full relationship between her, Simon and the town. Screen Burn says the puzzles are designed with the story, so their setup or solutions reveal information about Simon and St. Amelia.




