Steam release
Dec 13, 2018
Date for this Steam edition; other platform releases may differ.


GAME · RELEASED
Guide a young woman through a changing world of color, light puzzles and platforming as she works through a painful experience.
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GRIS follows a young woman through a world that changes as she deals with sadness. Her dress gives her new abilities, opening routes through painted ruins, forests and other places. Moving through those spaces is the main activity: walk, jump, look for a path and use the abilities you have learned.
Light puzzles sit alongside the platforming, with optional challenges for players who want more to do. There is no regular combat or death penalty. That makes GRIS a useful choice if you like the look of a fantasy adventure but do not want to learn attacks, manage health or repeat a fight before seeing another part of the world.
The story uses very little text, with simple control reminders shown through icons. Color, animation and music do much of the storytelling, so the changes around the character matter even when there is no dialogue explaining them. The story still deals with sadness: a gentle way to move through a game does not make its story cheerful throughout.
Nomada Studio developed GRIS, and Devolver Digital published it. The original PC release was December 13, 2018; later console editions have their own release dates. Choose GRIS for an individual journey with light movement and puzzle challenges. Neva, from the same studio, follows a woman and a wolf through a more dangerous adventure with sword combat.
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Official purchase details separated from unconfirmed platform, PC, and regional questions.
Dec 13, 2018
Date for this Steam edition; other platform releases may differ.

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