Moonlighter 2: The Endless Vault leaves Early Access and launches Version 1.0 on September 2 at 1:00 p.m. UTC. That is 6:00 a.m. PDT, 8:00 a.m. CDT, and 9:00 a.m. EDT. The full release arrives simultaneously on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2 for $29.99 in the US, with Xbox Game Pass and PC Game Pass access at launch.
Moonlighter 2 1.0 quick facts
- Release date: Wednesday, September 2, 2026.
- Release time: 1:00 p.m. UTC / 6:00 a.m. PDT / 8:00 a.m. CDT / 9:00 a.m. EDT.
- Platforms: Windows PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2.
- US digital price: $29.99; taxes and regional pricing vary.
- Game Pass: included with Xbox Game Pass and PC Game Pass at launch.
- Demo: free demos are listed on Steam and PlayStation 5.
- Player count: single-player; the official stores do not list co-op or multiplayer.
What time does Moonlighter 2 Version 1.0 release?
Digital Sun’s official map sets one simultaneous worldwide unlock. The Americas receive the game on the morning of September 2, Europe in the afternoon, and New Zealand just after midnight on September 3. This is the full 1.0 launch time, not the earlier Steam Early Access date shown in parts of the store history.
- Los Angeles: September 2 at 6:00 a.m. PDT.
- US Central: September 2 at 8:00 a.m. CDT.
- New York: September 2 at 9:00 a.m. EDT.
- São Paulo: September 2 at 10:00 a.m. BRT.
- London: September 2 at 2:00 p.m. BST.
- Central Europe: September 2 at 3:00 p.m. CEST.
- Beijing / Tokyo: September 2 at 9:00 p.m. CST / 10:00 p.m. JST.
- Sydney / Wellington: September 2 at 11:00 p.m. AEST / September 3 at 1:00 a.m. NZST.

How much does Moonlighter 2 cost?
The US Steam, PlayStation, Xbox, and Nintendo listings show a standard digital price of $29.99. Prices, taxes, and availability can differ by country. PlayStation Plus members have a $26.99 preorder price on the US store before launch; that is a store promotion, not the permanent standard price.
A free demo is available on Steam, and the US PlayStation listing also offers a PS5 demo. The demo is the safest way to test the combat, backpack management, and shop loop before buying. No official free trial is listed for every platform, so do not assume the Steam or PS5 demo carries over to Xbox or Switch 2.
Platforms and Game Pass
Version 1.0 launches on Windows PC, PS5, Xbox Series X|S, and Nintendo Switch 2. There are no PS4, Xbox One, original Nintendo Switch, macOS, or Linux versions in the current official launch lineup.
Xbox Wire lists Moonlighter 2 for Xbox Game Pass and PC Game Pass on September 2. A Game Pass subscription does not change the game’s single-player design, and neither the Xbox page nor the other official stores list online co-op, local co-op, PvP, or shared-screen play.
Moonlighter 2 also appears in Pixel Twelve’s Xbox games coming September 1–4 roundup, alongside the other launches arriving during the same week.
What is new in Moonlighter 2 Version 1.0?
Version 1.0 completes the Early Access roadmap with new equipment, a higher shop level, a later Endless Vault tier, a harsher difficulty option, and more endgame progression. The update is larger than a date change: it adds new ways to build Will for a run and new reasons to keep investing in the shop afterward.
- Four Endless weapon aspects: new variants for the Short Sword, Great Sword, Spear, and Gauntlets. Each changes the weapon’s risk-and-reward pattern rather than acting as a simple visual skin.
- Machine Gun and Endless Armour: a new ranged gadget plus armor that increases critical potential through Spark perks.
- Shop Level 5: an extra Bloblet slot and another cosmetic placement slot expand the shop’s progression and layout choices.
- Endless Vault VII and Hardcore: a new vault threshold plus a mode where defeat removes every relic carried during the run.
- Bomb perk path: marked enemies detonate after enough hits and can damage nearby targets.
- More endgame material: new Endless Vault cosmetics, additional Codex pages, and vendors including K33P3R Level 5 and Spark.
How does Moonlighter 2 play?
Will divides his time between dangerous dungeon runs and operating a shop in Tresna. In a dungeon, the goal is to fight, gather relics, arrange the backpack, and decide how much risk to take before returning safely. Back in town, those relics become merchandise: Will sets prices, watches customer reactions, improves displays, and turns sales into upgrades.
That loop means combat and shop management are not separate modes. Better relic decisions create better inventory; better sales fund weapons, armor, town improvements, and deeper expeditions. Backpack synergies and perks can change the value of a run before an item ever reaches a display case.
Moonlighter 2 dungeons, shop, and relic systems
4 screenshotsIs Moonlighter 2 co-op or multiplayer?
Moonlighter 2 is a single-player game. Steam explicitly labels it single-player, and the console listings do not advertise co-op or competitive modes. The town, shop, backpack, and dungeon progression all belong to one player’s campaign.
A platform store can add features later, but there is no official announcement of online co-op, couch co-op, cross-play, or multiplayer for the September 2 launch. Players looking for a shared shop should not buy on the assumption that one is hidden or coming immediately.
When do the physical editions release?
Digital Sun and 11 bit studios say the physical standard and Collector’s Editions release November 13, 2026, after the September digital launch. The Collector’s Edition includes art cards, patches, a poster, stickers, a metal coin, and a digital artbook.
Those boxed editions are separate from the digital September 2 release. Retailer stock, supported regions, and platform-specific packaging should be confirmed on the store page before ordering.
How to tell when Version 1.0 is actually available
The Steam store can show November 19, 2025 because that was the Early Access release. The full-release announcement and official time map supersede that date for the 1.0 launch: September 2, 2026 at 1:00 p.m. UTC. A storefront showing the older date does not mean the console editions or Version 1.0 launched in 2025.
- Steam owners: wait for the Version 1.0 update at the worldwide unlock time and read the launch notes before changing an existing save folder.
- Console buyers: confirm that the product page names PS5, Xbox Series X|S, or Nintendo Switch 2; older console families are not in the official lineup.
- Game Pass players: search again after 1:00 p.m. UTC if the install button is not active earlier in the day. The official listing is tied to the launch, not midnight in every region.
- Demo players: treat the demo as a separate test build unless the store explicitly confirms save transfer. The current official announcement promises access to a demo, not progress carryover.
- Physical buyers: the boxed editions arrive November 13, so a September store page is for the digital release unless a retailer clearly says otherwise.
What should players still verify at launch?
- Final PC requirements: Steam still labels the displayed requirements as Early Access figures that may change before full release.
- Steam Deck rating: do not treat general handheld tuning or community reports as an official Verified badge.
- Early Access save behavior: check the launch notes before deleting or moving an existing PC save; the release announcement does not provide a blanket save-reset instruction.
- Regional pricing: $29.99 is the current US digital price, not a promise that every store converts it directly.
The Moonlighter 2: The Endless Vault game page keeps the release status, platforms, official trailer, gallery, price information, and future Pixel Twelve coverage together.






