Grand Theft Auto VI was already the most anticipated game in the industry. Now Take-Two says the number of people paying for it early has gone beyond anything the company expected.

Take-Two CEO Strauss Zelnick described GTA 6 preorders as "unprecedented and astonishing" while discussing the publisher's latest financial results. He did not share a total, so there is still no confirmed number of copies sold before launch. What the company is saying is clear enough: demand is running far ahead of its usual releases.

Take-Two Is Keeping the Actual Number Private

The comments came as Take-Two reported a strong quarter and answered questions about the biggest game on its schedule. Zelnick said preorder activity was unusual across the industry, not only for Rockstar Games. That is a major claim from a company that also owns NBA 2K, Borderlands, BioShock, and several other established series.

There is one limit to the announcement. Take-Two has not released the number of GTA 6 preorders, the split between physical and digital copies, or the most popular edition. Without those details, nobody outside the company can calculate how many players have already paid.

Zelnick also acknowledged that a preorder can be canceled. The total is a useful sign of interest, but it does not guarantee the same number of launch sales. Some customers may change editions, cancel, or wait for reviews before making a final choice.

The $1.39 Billion Figure Is Not GTA 6 Preorder Revenue

A $1.39 billion number has appeared beside this story in several posts. It needs context. That was Take-Two's company-wide revenue for the quarter, covering

Official Grand Theft Auto VI physical edition artwork
Grand Theft Auto VI physical edition. Image: Rockstar Games.

its full business. It was not a confirmed GTA 6 preorder total.

GTA Online, NBA 2K, mobile games, catalog sales, and other products all contribute to Take-Two's results. Using the entire quarterly figure as GTA 6 money would give readers the wrong impression. The publisher has not said how much preorder revenue came from the game.

The financial report still matters because it shows that Take-Two is entering the GTA 6 launch from a strong position. The company does not need to rush out an exact number to prove that interest is high. It has trailers with enormous viewing figures, years of discussion, and now an executive publicly saying preorders have passed internal expectations.

Why So Many Players Are Buying Early

Rockstar has had more than a decade to build interest in the next Grand Theft Auto. GTA V first arrived in 2013 and remained active across three console

generations. GTA Online kept the series in front of players while the wait for a new main game continued.

GTA 6 also has a wider audience than most new releases. Some buyers follow Rockstar's stories. Others mainly want the next version of GTA Online. Many younger players never experienced a new Grand Theft Auto launch at all. For them, this is the first time they can join the series on day one.

The preorder choices matter too. Players can compare price, editions, bonuses, platforms, and the release date in our complete GTA 6 preorder guide before spending anything. That information is more useful than treating a large preorder claim as a reason to buy immediately.

Preordering Is Still Optional

Huge demand does not remove the normal questions around preordering. A digital copy will not run out. Players who care about performance, reviews, or possible launch problems can wait without missing the game itself. Physical collector's editions and limited bonuses are different because stock can disappear.

Anyone ordering now should check the refund policy for the store they use. They should also confirm the correct platform and edition. GTA 6 excitement is high enough that a mistaken purchase can be easy to make, especially when several versions are shown together.

Take-Two's comments confirm that GTA 6 is already selling at a level the company has not seen before. The actual number remains private, and the $1.39 billion quarterly figure should not be presented as preorder revenue. Until Take-Two or Rockstar releases a total, that is the most accurate way to understand the news.

Grand Theft Auto V characters overlooking Los Santos
GTA V stayed active across three console generations while players waited for GTA 6. Image: Rockstar Games.

What This Means for Launch Day

Strong preorders will put extra attention on launch-day performance. Players will be watching download speeds, server access, console performance, and any difference between the editions. Rockstar has experience running one of gaming's largest online communities, but the first hours of a new GTA release will still be a major test.

The useful numbers will come after launch. Take-Two can then report copies sold, digital and physical demand, and the number of people playing. Those figures will show how many preorders became completed sales. Until then, the company's statement confirms exceptional interest without giving the public a total it can verify.