

GAME · RELEASED
Prey (2017)
Explore the alien-infested Talos I space station as Morgan Yu, using tools, clues and your own route through its connected rooms.
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Arkane Studios · Bethesda Softworks. Released May 5, 2017 for PC, PlayStation 4 and Xbox One; distinct from Prey (2006)
Prey begins with Morgan Yu waking to what appears to be an ordinary first day at work. That appearance quickly falls apart. The real setting is Talos I, a research station near the Moon, where dangerous aliens called Typhon have escaped. You have to learn what happened, find a way through the station and decide whom to help. This is Arkane Studios' 2017 Prey, a new story rather than a remake or direct continuation of the 2006 game with the same name. Some scenes are frightening and violent.
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You see the station through Morgan's eyes. A locked door is not always a dead end: look for a keycard, a computer, a maintenance route or a way around. Search desks and rooms for supplies before rushing into a fight. Early on, the wrench works up close; the GLOO Cannon can stick an alien in place and can also make climbable steps on some walls. Neuromods let you choose abilities such as hacking, repair or lifting heavy objects. You do not need to pick a fixed class. Different choices open different routes, so the useful question is often 'what do I have right now?' rather than 'where is the single correct door?'
Bethesda released Prey on May 5, 2017 for PC, PlayStation 4 and Xbox One. The Steam storefront may display May 4 in some regions because of its digital release time, but Bethesda's launch material names May 5. The cover below is the game's original title-bearing artwork, and the gallery uses publisher-supplied screenshots of Talos I, Morgan, Typhon and the first-person view. Our linked opening guide shows the actual controls and objects from Bethesda's first-35-minutes gameplay footage without giving away later story events.
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