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Official Invisible, Inc. cover with its angular illustrated spy team and native game title.

GAME · RELEASED

Invisible, Inc.

Lead a small spy team through guarded corporate buildings, moving one turn at a time while the security pressure rises.

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PCmacOSLinuxPlayStation 4iOS
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Game Overview

Platforms

PCmacOSLinuxPlayStation 4iOS

Made by

Developed · Klei Entertainment

Invisible, Inc. is a spy game viewed from above. You control a team of agents trying to enter heavily guarded corporate buildings, take what they need and get out. It is turn-based, so you can stop and think before moving an agent. The dangerous part is that each turn gives the building's security another chance to react. A guard's position, a camera's view and a closed door can matter more than how quickly you click.

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The game mixes two kinds of decisions. In the room, you choose where agents move, what they inspect and when to use a tool or a hacking program. Between missions, you choose agents, equipment and upgrades for the next job. Klei's official description says locations, threats and loot vary between playthroughs, so a perfect memorised route is not the goal. Read what the screen reveals on this turn and leave an escape path. The gallery shows the isometric floor, highlighted tiles and guard positions, plus the Incognita interface where hacking tools appear. These are not decorative action shots: they show why a player has to watch both physical movement and electronic security.

Klei Entertainment released the full game on May 12, 2015 for PC, Mac and Linux after an Early Access period. PlayStation 4 and iPad versions came later; this profile uses the 2015 full-release date, not the later port date. It suits players who like stealth puzzles and changing plans when a room turns out differently than expected. If you have never played a turn-based stealth game, start on a forgiving mode, take one movement at a time and treat a detected agent as a problem to solve rather than a cue to charge every guard.

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