You are the captain of a small ship on the Unterzee, a dark underground sea below Fallen London. You read stories in port, choose what to buy, then steer across the water. Sailing costs fuel. Your crew gets hungry and uses supplies. Time in frightening waters builds Terror. You do not need to solve every story on your first trip. A good first goal is smaller: leave London, visit one reachable port, then return alive.
First-trip goal: buy enough to leave a reserve for the return, discover one port, collect a Port Report if that port offers one, and sail back to London. The sea map can vary, so this is a method, not a fixed route with guaranteed coordinates.
These pictures show the PC interface. The named tabs and gauges are the things to look for even if your console or mobile layout puts them in slightly different places. If a key does not work, check the game’s Options because keys can be changed.









