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A zombie horde attacking a city in My Zombies Are Hungry.

UPCOMING

My Zombies Are Hungry

Build a zombie horde, launch automatic raids and spend the rewards on permanent upgrades and new body parts.

Platforms
PC
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Game Overview

Platforms

PC

Made by

GiantIce. Published by GiantIce

My Zombies Are Hungry lets you choose where a raid starts before the horde selects targets and attacks automatically. Lures can redirect nearby zombies. Each raid earns Bones for permanent improvements between attacks.

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Customizing jaws, arms and legs creates zombies with different fighting abilities. Upgrade decisions have another complication: the Glutton can consume unpurchased options, so pursuing one branch can cost access to another. Human resistance escalates from local defenders to tanks and aircraft as settlements grow.

GiantIce describes a campaign with 24 sectors spanning villages, towns, cities and a megapolis. As of September 20, 2026, the Windows Steam edition is still marked upcoming with a September 2026 release window. It contains stylized violence and gore.

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Official purchase details separated from unconfirmed platform, PC, and regional questions.

Confirmed

Planned Steam release

September 2026

Storefront date for this edition; earlier Early Access and other platforms may differ.

My Zombies Are Hungry | Pixel Twelve