Planned Steam release
September 2026
Storefront date for this edition; earlier Early Access and other platforms may differ.


UPCOMING
Build a zombie horde, launch automatic raids and spend the rewards on permanent upgrades and new body parts.
Platforms
Made by
GiantIce. Published by GiantIce
My Zombies Are Hungry lets you choose where a raid starts before the horde selects targets and attacks automatically. Lures can redirect nearby zombies. Each raid earns Bones for permanent improvements between attacks.
Customizing jaws, arms and legs creates zombies with different fighting abilities. Upgrade decisions have another complication: the Glutton can consume unpurchased options, so pursuing one branch can cost access to another. Human resistance escalates from local defenders to tanks and aircraft as settlements grow.
GiantIce describes a campaign with 24 sectors spanning villages, towns, cities and a megapolis. As of September 20, 2026, the Windows Steam edition is still marked upcoming with a September 2026 release window. It contains stylized violence and gore.
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Buying info
Official purchase details separated from unconfirmed platform, PC, and regional questions.
September 2026
Storefront date for this edition; earlier Early Access and other platforms may differ.